Harvestable Resource Classes

Ark Dedicated Server Setup For Windows & Linux

This is a complete list of the Resource Classes in Ark Survival Evolved. These classes can be used to modify the harvest amount of the resources on your server. We also have a custom tool that will allow you to quickly and easily generate the code required to modify your custom server. This tool can be found here: Harvest Amounts & Spoiling Time Tool

Listing of the harvestable resource classes in Ark which can be used to customize dedicated servers.

Harvestable Resource Class Name
Achatina Paste PrimalItemResource_SnailPaste_C
Aggeravic Mushroom PrimalItemResource_CommonMushroom_C
Ammonite Bile PrimalItemResource_AmmoniteBlood_C
Angler Gel PrimalItemResource_AnglerGel_C
Aquatic Mushroom PrimalItemConsumable_Mushroom_Aquatic_C
Ascerbic Mushroom PrimalItemConsumable_Mushroom_Ascerbic_C
Auric Mushroom PrimalItemConsumable_Mushroom_Auric_C
Bio Toxin PrimalItemConsumable_JellyVenom_C
Black Pearl PrimalItemResource_BlackPearl_C
Blue Crystalized Sap PrimalItemResource_BlueSap_C
Blue Gem PrimalItemResource_Gem_BioLum_C
Cactus Sap PrimalItemConsumable_CactusSap_C
Charcoal PrimalItemResource_Charcoal_C
Chitin PrimalItemResource_Chitin_C
Chitin or Keratin PrimalItemResource_ChitinOrKeratin_C
Condensed Gas PrimalItemResource_CondensedGas_C
Congealed Gas Ball PrimalItemResource_Gas_C
Crystal PrimalItemResource_Crystal_C
Deathworm Horn (Keratin Spike) PrimalItemResource_KeratinSpike_C
Element PrimalItemResource_Element_C_C
Element Dust PrimalItemResource_ElementDust_C
Element Ore PrimalItemResource_ElementOre_C
Fiber PrimalItemResource_Fibers_C
Flint PrimalItemResource_Flint_C
Fragmented Green Gem PrimalItemResource_FracturedGem_C
Green Gem PrimalItemResource_Gem_Fertile_C
Hides PrimalItemResource_Hide_C
Keratin PrimalItemResource_Keratin_C
Leech Blood PrimalItemResource_LeechBlood_C
Metal PrimalItemResource_Metal_C
Obsidian PrimalItemResource_Obsidian_C
Oil PrimalItemResource_Oil_C
Organic Polymer PrimalItemResource_Polymer_Organic_C
Pelts PrimalItemResource_Pelt_C
Rare Flower PrimalItemResource_RareFlower_C
Rare Mushroom PrimalItemResource_RareMushroom_C
Raw Salt PrimalItemResource_RawSalt_C
Red Crystalized Sap PrimalItemResource_RedSap_C
Red Gem PrimalItemResource_Gem_Element_C
Sand PrimalItemResource_Sand_C
Sap (Tree Sap) PrimalItemResource_Sap_C
Scrap Metal PrimalItemResource_ScrapMetal_C
Silica Pearls PrimalItemResource_Silicon_C
Silicate PrimalItemResource_Silicate_C
Silk PrimalItemResource_Silk_C
Stone PrimalItemResource_Stone_C
Sulfur PrimalItemResource_Sulfur_C
Thatch PrimalItemResource_Thatch_C
Wood PrimalItemResource_Wood_C
Wool PrimalItemResource_Wool_C
Woolly Rhino Horn PrimalItemResource_Horn_C_C

Tweaking Resources With These Classes

You can tweak resource harvest amounts on a per-resource basis using the above class information. This can be done by editing your Game.ini file. We have created a simple tool that will quickly generate the code that you need to apply these modifications to your game.