Electrospasm is one of the haunters in Ghost Master and is freed in the walkthrough for the assignment The Unusual Suspects.
These are the powers and associated costs for Electrospasm. Powers marked with a * are the powers Electrospasm starts with and these cannot be changed. Purchase costs are shown in brackets ().
Bitter Cold - Cut Lights (50)
Blow Fuse - Strange Vision (100)
Strange Behaviour *
Spooky Surprise *
Wild & Crazy - Paralyze